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Meet Sad Child, lost in a misty threshold between worlds. Talk to the Creature of Evil Thoughts, defeat it by jumping on top, and unlock the power to place cubes (press E) to build your own escape. This micro–story/puzzle prototype was made in Unreal Engine 5 using Blueprints only: dialogue widget with Next/N, one-time trigger zone, boss death → “Unlocked!” UI, and a simple stair puzzle that despawns cubes after a few seconds to keep the scene clean. What’s inside: NPC dialogue (widget + input mode switch + cursor on/off) Boss fight (jump to win) → unlock ability Placeable cubes with lifespan + forward offset 20s transition → Menu (Enter to Play, Esc to Quit) If you enjoyed it, drop a comment, share feedback, and tell me what you’d add next! 🖤 #UnrealEngine #UE5 #GameDev #IndieDev #IndieGame #Devlog #Blueprints #StoryGame #PuzzleGame #BossFight #LevelDesign #NarrativeDesign #UIUX #Prototype #SadChild #ForestAesthetic

Sad Child Prototype

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